SKY AIR.

Designing a Seamless Airline Website for Better Usability

Role.
UX Researcher
Testing Facilitator
Designer
Key Skills.
Research
User Interviewing
Surveying
Prototyping  
Testing
Introduction

Many airline websites struggle to meet the expectations of modern users.

Even though the aviation industry is built on delivering seamless travel experiences.

I embarked on a comprehensive UX research project as part of my UX Design professional diploma to identify these user expectations and pain points with a goal to blend the best UX practices into a cohesive and user-centered solution that addressed pain points while enhancing the overall digital experience for travelers.

Research Methods

Research was obtained from 3 main perspectives.

Competitive benchmarking, user interviews, and online surveys revealed insights on Ryanair, Emirates, British Airways, and Skyscanner's desktop websites.

1. Personal Perspective.

Competitive benchmarking with 4 websites offered key UX insights into usability, mental models, design principles, and accessibility, highlighting industry standards and areas for improvement.

2. Previous User Experience.

An online survey with 10 participants gathered broad user insights and identified trends, preferences, and pain points. It helped validate assumptions and inform early design decisions.

3. User Perspective.

User testing with 1 user revealed how real users interact with airline websites, uncovering usability issues and improvement opportunities to ensure the design met their needs.

Analysis of Problems

Research was analysed using affinity diagraming and revealed several common issues.

Below are the 7 most common issues identified from analysing the data collected with an affinity diagram.

Solutions

Time to address each problem effectively.

I used customer journey maps and personas to gain a deeper understanding of user needs. The insights guided the creation of flow diagrams, sketches, and prototypes to address each problem effectively.

Clickable Prototype

Feel the Effects.

Interact with the website to further understand its improvements.

Testing & Changes

A usability test was conducted on the prototype.

This test, even with just 1 participant, allowed me to gather valuable insights on usability and areas for improvement.

Based on this usability test, several improvements were identified for the prototype, which have not yet been implemented. These adjustments will be addressed in the next iteration to enhance the user experience.

Challenges
Project problems I was faced with.
Find out the limitations and challenges encountered.

1. Balancing Brand Identity with User Preferences.

2. Navigating Research Constraints.

3. Limitations of Prototype Testing.

4. Interpreting and Analysing User Feedback.

Key Learnings
What I learned as a result of this project.
Various aspects were learned or improved upon throughout the design process. 

1. The Importance of In-Depth Research and Brand Identity.

2. The Challenge of Early Testing with Incomplete Prototypes.

Future Considerations
What I would consider with my future projects.
From my learnings, challenges, and limitations, there are various things I would adapt to my future projects to improve workflow and the general project process with a team.

1. Focus on Accessibility.

2. Mobile-First Design Approach.